Spheres in light

Isn't it amazing how a simple color choice can make a major difference in the way a scene is perceived?    Of course, in many things, a small difference in initial conditions can mean a huge difference in the final output.  This is because most systems operate on a feedback loop of some type, with minor instabilities growing into appreciable differences as time progresses.

In these images, I altered one parameter just a little bit and got three radically different images.  With one image, I altered the six and seven sphere's cosine radius (the distance between the center of the spheres from the origin of the scene) and ended up with all the spheres sitting on top of one another, a situation in which my POV render-er did not like at all.  It displayed its displeasure by taking the better part of an hour to render the image, of course, with seven coincident glass spheres in an intersecting area, computational difficulties are to be expected.  :p

With the other two images, I altered the color of the light from the primary sphere, changing it from a soft blue light to a pure white light.  I feel that this carries the image from a soft, gentle, almost surreal scene to a harsh, hard image devoid of friendly emotion.  Interestingly, the light's brightness was not changed at all, it just appears that way.

(download)
What do you think?  What does these rendered images remind you of?  What do they make you feel?